Data published by hypothesess.com, 7 November 2026. The data as JSON.

Read the article: Expectimax or MCTS for dice games: two dice have 36 rolls and 11 sums; a 20-move, 10-turn tree has 10.24 trillion lines

Two dice have 36 rolls and 11 sums, and a 20-move, 10-turn game tree has 10.24 trillion lines before the dice are counted

Our own calculation, 7 November 2026 (UTC), for the article "Expectimax vs Monte Carlo Tree Search for dice games". Two ways each: the dice outcomes by enumerating every ordered roll and again by the counting formula (6 minus the distance of the sum from 7); the tree sizes by exact integer power and again by logarithm. The two ways agree.

What we found

Check it yourself

Sum of two dice Ways in 36 Probability Percent
2 1 1/36 2.8%
3 2 1/18 5.6%
4 3 1/12 8.3%
5 4 1/9 11.1%
6 5 5/36 13.9%
7 6 1/6 16.7%
8 5 5/36 13.9%
9 4 1/9 11.1%
10 3 1/12 8.3%
11 2 1/18 5.6%
12 1 1/36 2.8%

Tree sizes: 20^10 = 10,240,000,000,000; (20 x 11)^10 = 265,599,227,914,240,000,000,000; (20 x 36)^10 = 37,439,062,426,244,874,240,000,000,000.

What this cannot tell you: which algorithm wins a particular dice game; that depends on the game's rules, the evaluation function and the time budget, none of which is measured here.